david-adams-litigation-graphics-houston

David Donchin Adams

(845) 707-9697  |   david@adams.org

Over thirty years specializing in litigation graphics as an analyst, business development manager, consultant, and business partner. Demonstrated skills in conceptualizing and producing complex, time-critical litigation projects to demanding specifications.

SUMMARY

  • Consulted with trial attorneys on integrating exhibit boards, electronic evidence, video and live testimony to produce maximum impact and juror retention of key case evidence and themes.
  • Conceptualized and supervised production of 2-D and 3-D computer animations produced with Newtek Lightwave, Adobe After Effects, Apple Motion, Google Sketch-up, Macromedia Director and Macromedia Flash.
  • Provided hundreds of hours of in-trial consulting and technical support, including presentation system setup and operation on national and local levels.
  • Extensive training in statistical jury analysis: Juror Perception, Development of Case Themes, Theories of Visual Perception, Development of Jury Test Presentations and Questionnaires.  In-court jury scoring.

CASE TYPES

  • Accounting Malpractice
  • Asbestosis
  • Aviation
  • Banking Fraud
  • Birth Trauma
  • Breach of Contract
  • Criminal Tax Defense
  • Employment
  • Financial Fraud
  • Franchises
  • Intellectual Property
  • Legal Malpractice
  • Medical Malpractice
  • Money Laundering
  • Oil & Gas
  • Personal Injury
  • Premises Liability
  • Product Liability
  • Railroad Crossings
  • Securities
  • Silicosis
  • Texas Deceptive Trade Practices Act
  • Toxic Tort

CRIMINAL EXPERIENCE

  • Failure to File
  • Money Laundering
  • Murder-For-Hire
  • Wire/Mail Fraud

    PAST CLIENTS

    • AIG Insurance
    • AON Insurance
    • Baylor College of Medicine
    • Chubb Insurance
    • Citibank
    • Christus Hospital
    • Continental Airlines
    • Dominion Energy
    • Enron
    • Ford Motor Company
    • Houston Chronicle
    • Kwik-Kopy Corporation
    • Memorial-Hermann Hospital
    • Monsanto
    • Schlumberger
    • Southern Pacific Railroad
    • Spring-Shadows Glenn Hospital
    • Sterling Chemicals
    • Technip Offshore
    • Texaco
    • Toyota Motor Corporation
    • TransOcean
    • TRW
    • Union Pacific Railroad

    DEMONSTRATIVE TYPES

    • Accident Reconstructions
    • Anatomy Pictorials
    • Damage Summaries
    • Device Configurations
    • Expert Summaries
    • Floor Plans
    • Flows of Events
    • Timelines
    • Technical Drawings
    • Theories of Causation
    • Tutorial Charts

    AMATEUR FENCING (é·pée)

    1979 – 4th Place U.S. Junior Olympics – Harvard

    1979 – Gold Medal at U.S. Junior Championships – Colorado Springs

    1979 – Gold Medal Team at US Olympic Sports Festival – Colorado Springs

    1980 – Gold Medal – New Orleans Open

    1980 – Gold Medal – Houston Open

    1980 – Silver Medal – U.S. Junior Championships – New York City

    1980 – Silver Medal, U.S. Olympic Qualifier – San Antonio (On YouTube, Adams is the short one)

    1981 – 1st Place – Houston Open

    1981 – Silver Medal – U.S. Open –  Dallas

    NOTABLE CASES

    1983 Skeen v. Monsanto– Galveston County, Texas
– Single Plaintiff Personal Injury Benzene Case – $108 million plaintiff’s verdict.

    1987 A.R. Johnston v. Dauter – Harris County, Texas
– Legal Malpractice
– $18.3 million.

    1989 Roger Sims v. Kaneb Services, Inc. – Harris County, Texas – Single Plaintiff Wrongful Termination Case – $26 million

    1992 Jimmy W. Janacek v. Triton Energy and William Lee – Dallas County, Texas – $14 million.

    1996 Jan Kjellvander, et al. v. Citibank, N.A. – Private Trial in Houston – International Banking Fraud
– Defense verdict.

    1996 Trinh, et al. v. The Circle K Corporation – Harris County, Texas – Racial Discrimination – $2 million compensatory + $16 million punitive damages for four plaintiffs.

    1997 Angela Natt v. Wal-Mart– Federal Court, Southern District
– Wrongful Termination
– $1.7 million.

    1998 Dr. Elizabeth “Libby” Johnson v. Harris County – Harris County, Texas
– Retaliation and Violation of First Amendment Rights, Whistle-Blower Case – $315,000.

    2004 Brad Tesla Verdict – $32 million

    2007 Ayala v. Dominion – McAllen, Texas
– Toxic Tort Defense Case with a potential liability of $1.3 billion. – Favorable Pretrial Settlement.  Services performed: demonstrative design and production, Trial Director database, Summation database, 3-D animation, thousands of hours of digitized and synchronized depositions, digitized and managed 12,000 hours of field video, thousands of maps and Bates numbers exceeding one million.

    2007 U.S. v. James and Pamela Moran (Worked also on U.S. v. Anderson Ark & Associates) – Eastern District of California
– International Money Laundering and Tax Evasion
– Not Guilty of 64 counts (The largest IRS defeat in history).  Work performed from Anderson Ark case was used here: Investigation of banking operations and development of organizational charts, preparation of evidence including audio enhancement of recorded conversations.

    2007 STE v. Malone Cooperating Parties
– Galveston County, Texas
– Breach of Contract / Toxic Tort / Superfund Case
– South Texas Environmental v. 86 Petrochemical and Oil-Related Cos. – Plaintiff recovered nothing.

    2008 Johnson v. Shah– Harris County, Texas
– Assault and Intentional Torts.
– $20,750,000.

    2010 U.S. v. Robert Allen Stanford, et al
– 5th Circuit, Judge Hittner
– Conspiracy to commit wire/mail fraud and money laundering of $5BB.  Court appointed attorney chose another firm.

    Jonathan Reichel portrait

    JONATHAN B. REICHEL

    (409) 549-3892  |  jonathanreichel1@gmail.com 

    PROFILE 

    • 17 Years of professional experience as a Director of Marketing, project/sales manager, and animation/analysis specialist working for OCEANEERING Global Data Solutions division, at the Space Systems division at the NASA Neutral Buoyancy Laboratory, at visCo Intl, LLC., and at Nauticus Robotics. Was involved with selling services and project management for GDS and visCo to up to C-level employees of Fortune 500 corporations. At Nauticus, I have been the Director of Marketing and Graphics since the beginning of 2020, where I have helped take the company from start-up to NASDAQ listed in less than 3 years.
    • Been crucially involved in taking Nauticus Robotics Public as Marketing and Graphics Director.
    • Grew Nauticus’ Social Media followers by nearly 1000% since starting and increased output of social content by 10,000%.
    • $6,000,000 in direct sales of digital twin technology to BP while working at visCo. 
    • Involved in generating a multitude of oilfield and aerospace visualizations for commercial and NASA training. 
    • 24 years of experience working with 3DS Max and Adobe Photoshop.
    • 15 years of experience working with Unreal Engine 2-4.
    • 9 years of experience working with Unity 3D.
    • Versatile Skill set drawing from traditional and technical Disciplines.
    • 5+ years of Marketing and social media experience.

    SKILLS

    • Directorship: Managing all information flows from the company at large and channeling them into a streamlined message about the brand through graphics, presentations, and social media. Managed multiple outside firms to coordinate Marketing, WebDev, PR, IR, and Expositions.
    • Business Development: Channel Industry needs through customer international and coordinating approaches of the company to better increase and maximize sales.
    • Project Management: Identify and manage the project risks. Develop the scope of the project through collaboration with the various project stakeholders. Develop and implement a Project Execution Plan to deliver the goal and strategies of the project.
    • Project Execution: Develop, implement, and execute the strategy for the commercial aspects of the project, Vendor identification, and qualification. Tender preparation. Invitation to bid, technical and commercial evaluation, and award. Manage the execution of projects within budget and schedule.
    • Commissioning and Handover: Ensure all aspects of the project are completed and ready for commissioning/use. Prepare and execute a handover to operations, including procedures, relevant training, and documents.
    • Specializes in Multiple 3D animation, engineering, and Gaming softwares: Autodesk 3D Studio Max, Autodesk Mudbox, Pixilogic Zbrush, Solidworks, Unreal Engine 4, Unity 3D.
    • Well Versed in the use of render engines: V-Ray, V-Ray RT, Mental Ray, I-Ray.
    • Works well with Hubspot and WordPress.
    • Expert level in the use of Adobe CC: Photoshop , Premiere, After Effects, Illustrator.
    • Has worked with VR, AR, and Mixed Reality, Oculus Rift, HTC VIVE, Samsung Gear, and Microsoft Hololens.

    PORTFOLIO

    EXPERIENCE

     Visualization and Project  Management / 3D Generalist /Sales Management

    • Been crucially involved in taking Nauticus Robotics Public as Marketing and Graphics Director.
    • Grew Nauticus’ Social Media followers by nearly 1000% since starting and increased output of social content by 10,000%.
    • Directorship: Managing all information flows from the company at large and channeling them into a streamlined message about the brand through graphics, presentations, and social media. Managed multiple outside firms to coordinate Marketing, WebDev, PR, IR, and Expositions: Which the company has attended more than 10 of under my leadership. All successful and meeting every deadline early.
    • Business Development: Channel Industry needs through customer international and coordinating approaches of the company to better increase and maximize sales.
    • Project Management: Identify and manage the project risks. Develop the scope of the project through collaboration with the various project stakeholders. Develop and implement a Project Execution Plan to deliver the goal and strategies of the project.
    • Computer-Aided Design and Animation of Commercial Industrial related productions for the company and others..
    • Worked with Autodesk 3D Studio Max, All of Adobe CC Programs, Unity 3D, and Unreal Engine 4. 
    • Worked Directly with Unreal Engine 4 to develop better-rendering workflows for Nauticus to use in order to save time and money. 

    Visualization and Project  Management / 3D Generalist /Sales Management

    • Project management and selling of visualization services to high-level employees of major corporations. 
    • Oversaw and was key in implementing Cloud-based solutions that enabled clients to utilize visCo’s Unity 3D based Software, vCog. 
    • Computer-Aided Design and Animation of Commercial Industrial related productions.
    • Worked with Autodesk 3D Studio Max, Mudbox, MotionBuilder, All of Adobe CC Programs, Pixologic Zbrush, Unity 3D, and Unreal Engine 4. 
    • Worked Directly with Unreal Engine 4 to develop better-rendering workflows for visCo to use in order to save time and money. 
    • Worked with many Oil & Gas and Aerospace companies to develop UNITY 3D-based digital twin software solutions. These Companies include:
    • BP  in an early pilot phase of adopting and developing the vCog Software which I have played a key role in.
    • Played a key role in the development process to deliver a working and improved digital twin to BP through many countless meetings and training sessions, finding bugs, and reporting problems and solutions to visCo’s development team in Europe.
    • The official signing of the contracts for BP to use visCo’s services occurred on 03/2019.
    • The current plan as of the time of writing this is to expand this vCog software to the rest of the company; this is in large part to my contributions to this project, being the sole American representative for BP to work with in person for 10 months of the nearly 3 years this project occurred. 
    • BP, where I worked the majority of my time for nearly 3 years at visCo, developing the UNITY 3D-based digital twin software, vCog, to be adapted for use in BP’s newest offshore oil platform project Mad Dog 2. 
    • Maersk Oil has received a full version of one of their vessels being imported into our vCog software for testing purposes, thanks to my efforts. 
    • Shell though Oceaneering has also received a full working version of one of their platforms being implemented into vCog thanks to my efforts. 
    • Orionspan’s Space hotel concept has been implemented into vCog thanks to my direct efforts.

    OCEANEERING

    Houston, TX -2008 -2017      

    Visualization and Project  Management / 3D Generalist /Animation and Analysis Dept.

    • 7 years of this time were spent at NASA’s Neutral Buoyancy Laboratory, serving at Oceanerring’s Space Systems division as a contractor as a 3D Software Expert and Animation Specialist.
    • Worked the majority of my time with NASA developing solutions using Primarily 3D Studio Max, Unreal Engine 4, and UNITY 3D to assist in Training Astronauts for Spacewalks. 
    • 2 years of the remaining time I spent doing Project management and selling services for Oceaneering’s Global Data Solutions Division to high-level employees of major corporations. 
    • Computer-Aided Design, Analysis, and Animation of NASA Space Station Trainer/Mockup models as well as Commercial Oilfield related productions.
    • Worked with Autodesk 3D Studio Max, Mudbox, Motion Builder, All of Adobe CC Programs, and Zbrush. 
    • Video Generation and Editing.
    • Generated NASA’s International Space Station’s Robotic Arm Analysis for Astronaut Training at NASA’s Neutral Buoyancy Laboratory training.
    • Scuba Diving to support Astronaut Training.
    • Worked Directly with Unreal Engine 4 to develop better rendering workflows for NASA to use in order to save time and money. 
    • Worked with many Oil & Gas and Aerospace companies to develop 3D based software solutions. These Companies include:  Primarily, Oceaneering’s Corporate  Divisions while I was still at their Space systems Division, where I worked the majority of my time to generate Corporate animations using 3DS max and Unreal Engine 4.
    • Worked the majority of my time with NASA, and their many subcontractors; including Honeywell, ULA, Boeing, and Bastion Technologies, developing solutions using Primarily 3D Studio Max, Unreal Engine 4, and UNITY 3D to assist in Training Astronauts for Spacewalks.

    Bastion Technologies

    Houston, TX  2004 – 2005

    3D Modeler/Animation and Analysis Dept.

    • Computer Aided Design of Space Station Trainer/Mockup models.
    • Expanded graphic realism with high definition mapping.
    • Worked with Autodesk 3D Studio Max and Adobe Photoshop.

    Education

    • B.A. in Applied Design University of Houston Clear Lake – Houston, TX  2007 – 2009
    • Associates in ArtCollege of the Mainland – Texas City, TX  2004-2006

     

     

    david-adams-litigation-graphics-houston

    David Donchin Adams

    (845) 707-9697 – david@adams.org

    Over thirty years specializing in litigation graphics as an analyst, business development manager, consultant, and business partner. Demonstrated skills in conceptualizing and producing complex, time-critical litigation projects to demanding specifications.

    SUMMARY

    • Consulted with trial attorneys on integrating exhibit boards, electronic evidence, video and live testimony to produce maximum impact and juror retention of key case evidence and themes.
    • Conceptualized and supervised production of 2-D and 3-D computer animations produced with Newtek Lightwave, Adobe After Effects, Apple Motion, Google Sketch-up, Macromedia Director and Macromedia Flash.
    • Provided hundreds of hours of in-trial consulting and technical support, including presentation system setup and operation on national and local levels.
    • Extensive training in statisical jury analysis: Juror Perception, Development of Case Themes, Theories of Visual Perception, Development of Jury Test Presentations and Questionnaires.  In-court jury scoring.

    CASE TYPES

    • Accounting Malpractice
    • Asbestosis
    • Aviation
    • Banking Fraud
    • Birth Trauma
    • Breach of Contract
    • Criminal Tax Defense
    • Employment
    • Financial Fraud
    • Franchises
    • Intellectual Property
    • Legal Malpractice
    • Medical Malpractice
    • Money Laundering
    • Oil & Gas
    • Personal Injury
    • Premises Liability
    • Product Liability
    • Railroad Crossings
    • Securities
    • Silicosis
    • Texas Deceptive Trade Practices Act
    • Toxic Tort

    CRIMINAL EXPERIENCE

    • Failure to File
    • Money Laundering
    • Murder-For-Hire
    • Wire/Mail Fraud

      PAST CLIENTS:

      • AIG Insurance,
      • AON Insurance
      • Baylor College of Medicine
      • Chubb Insurance
      • Citibank
      • Christus Hospital
      • Continental Airlines
      • Dominion Energy
      • Enron
      • Ford Motor Company
      • Houston Chronicle
      • Kwik-Kopy Corporation
      • Memorial-Hermann Hospital
      • Monsanto
      • Schlumberger
      • Southern Pacific Railroad
      • Spring-Shadows Glenn Hospital
      • Sterling Chemicals
      • Technip Offshore
      • Texaco
      • Toyota Motor Corporation
      • TransOcean
      • TRW
      • Union Pacific Railroad

      DEMONSTRATIVE TYPES

      • Accident Reconstructions
      • Anatomy Pictorials
      • Damage Summaries
      • Device Configurations
      • Expert Summaries
      • Floor Plans
      • Flows of Events
      • Timelines
      • Technical Drawings
      • Theories of Causation
      • Tutorial Charts

          AMATEUR EPEE FENCING (1977 – 1982)

          1979 – 4th Place U.S. Junior Olympics – Harvard

          1979 – Gold Medal at U.S. Junior Championships – Colorado Springs

          1979 – Gold Medal Team at US Olympic Sports Festival – Colorado Springs

          1980 – Gold Medal – New Orleans Open

          1980 – Gold Medal – Houston Open

          1980 – Silver Medal – U.S. Junior Championships – New York City

          1980 – Silver Medal, U.S. Olympic Qualifier – San Antonio (On YouTube)

          1981 – 1st Place – Houston Open

          1981 – Silver Medal – U.S. Open –  Dallas

          NOTABLE CASES (references available on request)

          1983 Skeen v. Monsanto– Galveston County, Texas
– Single Plaintiff Personal Injury Benzene Case – $108 million plaintiff’s verdict.

          1987 A.R. Johnston v. Dauter – Harris County, Texas
– Legal Malpractice
– $18.3 million.

          1989 Roger Sims v. Kaneb Services, Inc. – Harris County, Texas – Single Plaintiff Wrongful Termination Case – $26 million

          1992 Jimmy W. Janacek v. Triton Energy and William Lee – Dallas County, Texas – $14 million.

          1996 Jan Kjellvander, et al. v. Citibank, N.A. – Private Trial in Houston – International Banking Fraud
– Defense verdict.

          1996 Trinh, et al. v. The Circle K Corporation – Harris County, Texas – Racial Discrimination – $2 million compensatory + $16 million punitive damages for four plaintiffs.

          1997 Angela Natt v. Wal-Mart– Federal Court, Southern District
– Wrongful Termination
– $1.7 million.

          1998 Dr. Elizabeth “Libby” Johnson v. Harris County – Harris County, Texas
– Retaliation and Violation of First Amendment Rights, Whistle-Blower Case – $315,000.

          2004 Brad Tesla Verdict – $32 million

          2007 Ayala v. Dominion – McAllen, Texas
– Toxic Tort Defense Case with a potential liability of $1.3 billion. – Favorable Pretrial Settlement.  Services performed: demonstrative design and production, Trial Director database, Summation database, 3-D animation, thousands of hours of digitized and synchronized depositions, digitized and managed 12,000 hours of field video, thousands of maps and Bates numbers exceeding one million.

          2007 U.S. v. James and Pamela Moran (Worked also on U.S. v. Anderson Ark & Associates) – Eastern District of California
– International Money Laundering and Tax Evasion
– Not Guilty of 64 counts (The largest IRS defeat in history).  Work performed from Anderson Ark case was used here: Investigation of banking operations and development of organizational charts, preparation of evidence including audio enhancement of recorded conversations.

          2007 STE v. Malone Cooperating Parties
– Galveston County, Texas
– Breach of Contract / Toxic Tort / Superfund Case
– South Texas Environmental v. 86 Petrochemical and Oil-Related Cos. – Plaintiff recovered nothing.

          2008 Johnson v. Shah– Harris County, Texas
– Assault and Intentional Torts.
– $20,750,000.

          2010 U.S. v. Robert Allen Stanford, et al
– 5th Circuit, Judge Hittner
– Conspiracy to commit wire/mail fraud and money laundering of $5BB.  Court appointed attorney chose another firm.


          LITIGATION SCIENCES, INC., HOUSTON, TEXAS (1991 – 1993)


          RICE UNIVERSITY, HOUSTON, TEXAS (1979 – 1980)
          Astrophysics, Geology and Engineering prerequisites.

          Jonathan Reichel portrait

          JONATHAN B. REICHEL

          (409) 549-3892 – jonathanreichel1@gmail.com 

          PROFILE 

          • 17 Years of professional experience as a Director of Marketing, project/sales manager, and animation/analysis specialist working for OCEANEERING Global Data Solutions division, at the Space Systems division at the NASA Neutral Buoyancy Laboratory, at visCo Intl, LLC., and at Nauticus Robotics. Was involved with selling services and project management for GDS and visCo to up to C-level employees of Fortune 500 corporations. At Nauticus, I have been the Director of Marketing and Graphics since the beginning of 2020, where I have helped take the company from start-up to NASDAQ listed in less than 3 years.
          • Been crucially involved in taking Nauticus Robotics Public as Marketing and Graphics Director.
          • Grew Nauticus’ Social Media followers by nearly 1000% since starting and increased output of social content by 10,000%.
          • $6,000,000 in direct sales of digital twin technology to BP while working at visCo. 
          • Involved in generating a multitude of oilfield and aerospace visualizations for commercial and NASA training. 
          • 24 years of experience working with 3DS Max and Adobe Photoshop.
          • 15 years of experience working with Unreal Engine 2-4.
          • 9 years of experience working with Unity 3D.
          • Versatile Skill set drawing from traditional and technical Disciplines.
          • 5+ years of Marketing and social media experience.

          SKILLS

          • Directorship: Managing all information flows from the company at large and channeling them into a streamlined message about the brand through graphics, presentations, and social media. Managed multiple outside firms to coordinate Marketing, WebDev, PR, IR, and Expositions.
          • Business Development: Channel Industry needs through customer international and coordinating approaches of the company to better increase and maximize sales.
          • Project Management: Identify and manage the project risks. Develop the scope of the project through collaboration with the various project stakeholders. Develop and implement a Project Execution Plan to deliver the goal and strategies of the project.
          • Project Execution: Develop, implement, and execute the strategy for the commercial aspects of the project, Vendor identification, and qualification. Tender preparation. Invitation to bid, technical and commercial evaluation, and award. Manage the execution of projects within budget and schedule.
          • Commissioning and Handover: Ensure all aspects of the project are completed and ready for commissioning/use. Prepare and execute a handover to operations, including procedures, relevant training, and documents.
          • Specializes in Multiple 3D animation, engineering, and Gaming softwares: Autodesk 3D Studio Max, Autodesk Mudbox, Pixilogic Zbrush, Solidworks, Unreal Engine 4, Unity 3D.
          • Well Versed in the use of render engines: V-Ray, V-Ray RT, Mental Ray, I-Ray.
          • Works well with Hubspot and WordPress.
          • Expert level in the use of Adobe CC: Photoshop , Premiere, After Effects, Illustrator.
          • Has worked with VR, AR, and Mixed Reality, Oculus Rift, HTC VIVE, Samsung Gear, and Microsoft Hololens.

          PORTFOLIO

          EXPERIENCE

           Visualization and Project  Management / 3D Generalist /Sales Management

          • Been crucially involved in taking Nauticus Robotics Public as Marketing and Graphics Director.
          • Grew Nauticus’ Social Media followers by nearly 1000% since starting and increased output of social content by 10,000%.
          • Directorship: Managing all information flows from the company at large and channeling them into a streamlined message about the brand through graphics, presentations, and social media. Managed multiple outside firms to coordinate Marketing, WebDev, PR, IR, and Expositions: Which the company has attended more than 10 of under my leadership. All successful and meeting every deadline early.
          • Business Development: Channel Industry needs through customer international and coordinating approaches of the company to better increase and maximize sales.
          • Project Management: Identify and manage the project risks. Develop the scope of the project through collaboration with the various project stakeholders. Develop and implement a Project Execution Plan to deliver the goal and strategies of the project.
          • Computer-Aided Design and Animation of Commercial Industrial related productions for the company and others..
          • Worked with Autodesk 3D Studio Max, All of Adobe CC Programs, Unity 3D, and Unreal Engine 4. 
          • Worked Directly with Unreal Engine 4 to develop better-rendering workflows for Nauticus to use in order to save time and money. 

          Visualization and Project  Management / 3D Generalist /Sales Management

          • Project management and selling of visualization services to high-level employees of major corporations. 
          • Oversaw and was key in implementing Cloud-based solutions that enabled clients to utilize visCo’s Unity 3D based Software, vCog. 
          • Computer-Aided Design and Animation of Commercial Industrial related productions.
          • Worked with Autodesk 3D Studio Max, Mudbox, MotionBuilder, All of Adobe CC Programs, Pixologic Zbrush, Unity 3D, and Unreal Engine 4. 
          • Worked Directly with Unreal Engine 4 to develop better-rendering workflows for visCo to use in order to save time and money. 
          • Worked with many Oil & Gas and Aerospace companies to develop UNITY 3D-based digital twin software solutions. These Companies include:
          • BP  in an early pilot phase of adopting and developing the vCog Software which I have played a key role in.
          • Played a key role in the development process to deliver a working and improved digital twin to BP through many countless meetings and training sessions, finding bugs, and reporting problems and solutions to visCo’s development team in Europe.
          • The official signing of the contracts for BP to use visCo’s services occurred on 03/2019.
          • The current plan as of the time of writing this is to expand this vCog software to the rest of the company; this is in large part to my contributions to this project, being the sole American representative for BP to work with in person for 10 months of the nearly 3 years this project occurred. 
          • BP, where I worked the majority of my time for nearly 3 years at visCo, developing the UNITY 3D-based digital twin software, vCog, to be adapted for use in BP’s newest offshore oil platform project Mad Dog 2. 
          • Maersk Oil has received a full version of one of their vessels being imported into our vCog software for testing purposes, thanks to my efforts. 
          • Shell though Oceaneering has also received a full working version of one of their platforms being implemented into vCog thanks to my efforts. 
          • Orionspan’s Space hotel concept has been implemented into vCog thanks to my direct efforts.

          OCEANEERING – Houston, TX -2008 -2017      

          Visualization and Project  Management / 3D Generalist /Animation and Analysis Dept.

          • 7 years of this time were spent at NASA’s Neutral Buoyancy Laboratory, serving at Oceanerring’s Space Systems division as a contractor as a 3D Software Expert and Animation Specialist.
          • Worked the majority of my time with NASA developing solutions using Primarily 3D Studio Max, Unreal Engine 4, and UNITY 3D to assist in Training Astronauts for Spacewalks. 
          • 2 years of the remaining time I spent doing Project management and selling services for Oceaneering’s Global Data Solutions Division to high-level employees of major corporations. 
          • Computer-Aided Design, Analysis, and Animation of NASA Space Station Trainer/Mockup models as well as Commercial Oilfield related productions.
          • Worked with Autodesk 3D Studio Max, Mudbox, Motion Builder, All of Adobe CC Programs, and Zbrush. 
          • Video Generation and Editing.
          • Generated NASA’s International Space Station’s Robotic Arm Analysis for Astronaut Training at NASA’s Neutral Buoyancy Laboratory training.
          • Scuba Diving to support Astronaut Training.
          • Worked Directly with Unreal Engine 4 to develop better rendering workflows for NASA to use in order to save time and money. 
          • Worked with many Oil & Gas and Aerospace companies to develop 3D based software solutions. These Companies include:  Primarily, Oceaneering’s Corporate  Divisions while I was still at their Space systems Division, where I worked the majority of my time to generate Corporate animations using 3DS max and Unreal Engine 4.
          • Worked the majority of my time with NASA, and their many subcontractors; including Honeywell, ULA, Boeing, and Bastion Technologies, developing solutions using Primarily 3D Studio Max, Unreal Engine 4, and UNITY 3D to assist in Training Astronauts for Spacewalks.

          Bastion Technologies, NBL/sub-contract – Houston, TX  2004 – 2005

          3D Modeler/Animation and Analysis Dept.

          • Computer Aided Design of Space Station Trainer/Mockup models.
          • Expanded graphic realism with high definition mapping.
          • Worked with Autodesk 3D Studio Max and Adobe Photoshop.

          Education

          • B.A. in Applied Design University of Houston Clear Lake – Houston, TX  2007 – 2009
          • Associates in ArtCollege of the Mainland – Texas City, TX  2004-2006